Joshua A.C. Newman is a game designer, illustrator, experimental musician, author, book designer, professor, sculptor, and probably something else.
His first game, Under the Bed, was published in 2005, which he followed with the science fiction RPG, Shock:Social Science Fiction, inspired by Philip K. Dick, Ursula K. Le Guin, Bruce Sterling, and other science fiction thinkers. Shock: has gone on to inspire a generation of story and roleplaying games, from Microscope to Eclipse Phase. In 2010 Joshua focused Shock:s ruleset into Shock:Human Contact, a loving critique of Star Trek via Ursula K. Le Guin's Ekumen and Iain M. Banks' Culture novels.
In 2012, Joshua published Mobile Frame Zero 001: Rapid Attack, codesigning with Vincent Baker, best known for Apocalypse World, filling tabletops with tiny giant LEGO robots. He followed it with 2014's Mobile Frame Zero 002: Intercept Orbit, moving the action to space with Gundam-inspired carrier and spacecraft battles.
Around the same time, he started Hampshire College's game design program, one of the best in the country, according to the Princeton Review. He went on to start a similar program at the University of Massachusetts, Amherst, where he continues to teach. He also teaches at an alternative high school in Holyoke Massachusetts, helping kids build games, synthesizers, and robots.
His current projects are The Bloody-Handed Name of Bronze, a Bronze-Age Sword & Sorcery roleplaying game emulating the galloping, ironic style of Robert Howard without any of the racism, µShock: a series of short, experimental roleplaying games exploring speculative fiction themes and mechanics designed to inform the ongoing development of Shock:2, and Shrieky Little Machines, a series of synthesizers that make something like music.